// King Bobomb

// // 0x05000078
// Unreferenced light group

// // Unreferenced light group

// // Unreferenced light group

// // Unreferenced light group

// // Unreferenced light group

// // 0x05000078
// ALIGNED8 static const Texture king_bobomb_seg5_texture_05000078[] = {
// #include "actors/king_bobomb/bob-omb_buddy_left_side_unused.rgba16.inc.c"
// };

// // 0x05001078
// ALIGNED8 static const Texture king_bobomb_seg5_texture_05001078[] = {
// #include "actors/king_bobomb/bob-omb_buddy_right_side_unused.rgba16.inc.c"
// };

// 0x05002078
ALIGNED8 static const Texture king_bobomb_seg5_texture_arm[] = {
#include "actors/king_bobomb/king_bob-omb_arm.rgba16.inc.c"
};

// // 0x05002878
// UNUSED ALIGNED8 static const Texture king_bobomb_seg5_texture_body_ununsed[] = {
// #include "actors/king_bobomb/king_bob-omb_body_unused.rgba16.inc.c"
// };

// 0x05004878
ALIGNED8 static const Texture king_bobomb_seg5_texture_eyes[] = {
#include "actors/king_bobomb/king_bob-omb_eyes.rgba16.inc.c"
};

// 0x05005078 - Unused
UNUSED ALIGNED8 static const Texture king_bobomb_seg5_texture_eyes_blink[] = {
#include "actors/king_bobomb/king_bob-omb_eyes_blink.rgba16.inc.c"
};

// 0x05005878
ALIGNED8 static const Texture king_bobomb_seg5_texture_hand[] = {
#include "actors/king_bobomb/king_bob-omb_hand.rgba16.inc.c"
};

// 0x05006078
ALIGNED8 static const Texture king_bobomb_seg5_texture_crown_rim[] = {
#include "actors/king_bobomb/king_bob-omb_crown_rim.rgba16.inc.c"
};

// // 0x05006478
// UNUSED ALIGNED8 static const Texture king_bobomb_seg5_texture_buddy_body_unused[] = {
// #include "actors/king_bobomb/bob-omb_buddy_body_unused.rgba16.inc.c"
// };

// 0x05008478
ALIGNED8 static const Texture king_bobomb_seg5_texture_left_side[] = {
#include "actors/king_bobomb/king_bob-omb_left_side.rgba16.inc.c"
};

// 0x05009478
ALIGNED8 static const Texture king_bobomb_seg5_texture_right_side[] = {
#include "actors/king_bobomb/king_bob-omb_right_side.rgba16.inc.c"
};

// 0x0500A478
static const Vtx king_bobomb_seg5_vertex_0500A478[] = {
    {{{    23,     23,      0}, 0, { 31<<5,      0}, {0xff, 0xff, 0xff, 0xff}}},
    {{{   -22,     23,      0}, 0, {     0,      0}, {0xff, 0xff, 0xff, 0xff}}},
    {{{   -22,    -22,      0}, 0, {     0,  31<<5}, {0xff, 0xff, 0xff, 0xff}}},
    {{{    23,    -22,      0}, 0, { 31<<5,  31<<5}, {0xff, 0xff, 0xff, 0xff}}},
};

// 0x0500A4B8 - 0x0500A4F0
const Gfx king_bobomb_seg5_dl_0500A4B8[] = {
    gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, king_bobomb_seg5_texture_arm),
    gsDPLoadSync(),
    gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
    gsSPVertex(king_bobomb_seg5_vertex_0500A478, 4, 0),
    gsSP2Triangles( 0,  1,  2, 0x0,  0,  2,  3, 0x0),
    gsSPEndDisplayList(),
};

// 0x0500A4F0 - 0x0500A560
const Gfx king_bobomb_seg5_dl_0500A4F0[] = {
    gsDPPipeSync(),
    gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_MODULATERGBA),
    gsSPClearGeometryMode(G_LIGHTING),
    gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
    gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
    gsDPTileSync(),
    gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
    gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
    gsSPDisplayList(king_bobomb_seg5_dl_0500A4B8),
    gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
    gsDPPipeSync(),
    gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
    gsSPSetGeometryMode(G_LIGHTING),
    gsSPEndDisplayList(),
};

// 0x0500A560
static const Vtx king_bobomb_seg5_vertex_0500A560[] = {
    {{{    26,     26,      0}, 0, { 31<<5,      0}, {0xff, 0xff, 0xff, 0xff}}},
    {{{   -25,     26,      0}, 0, {     0,      0}, {0xff, 0xff, 0xff, 0xff}}},
    {{{   -25,    -25,      0}, 0, {     0,  31<<5}, {0xff, 0xff, 0xff, 0xff}}},
    {{{    26,    -25,      0}, 0, { 31<<5,  31<<5}, {0xff, 0xff, 0xff, 0xff}}},
};

// 0x0500A5A0 - 0x0500A5D8
const Gfx king_bobomb_seg5_dl_0500A5A0[] = {
    gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, king_bobomb_seg5_texture_arm),
    gsDPLoadSync(),
    gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
    gsSPVertex(king_bobomb_seg5_vertex_0500A560, 4, 0),
    gsSP2Triangles( 0,  1,  2, 0x0,  0,  2,  3, 0x0),
    gsSPEndDisplayList(),
};

// 0x0500A5D8 - 0x0500A648
const Gfx king_bobomb_seg5_dl_0500A5D8[] = {
    gsDPPipeSync(),
    gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_MODULATERGBA),
    gsSPClearGeometryMode(G_LIGHTING),
    gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
    gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
    gsDPTileSync(),
    gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
    gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
    gsSPDisplayList(king_bobomb_seg5_dl_0500A5A0),
    gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
    gsDPPipeSync(),
    gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
    gsSPSetGeometryMode(G_LIGHTING),
    gsSPEndDisplayList(),
};

// 0x0500A648
static const Vtx king_bobomb_seg5_vertex_0500A648[] = {
    {{{    49,     49,      0}, 0, { 31<<5,      0}, {0xff, 0xff, 0xff, 0xff}}},
    {{{   -48,     49,      0}, 0, {     0,      0}, {0xff, 0xff, 0xff, 0xff}}},
    {{{   -48,    -48,      0}, 0, {     0,  31<<5}, {0xff, 0xff, 0xff, 0xff}}},
    {{{    49,    -48,      0}, 0, { 31<<5,  31<<5}, {0xff, 0xff, 0xff, 0xff}}},
};

// 0x0500A688 - 0x0500A6C0
const Gfx king_bobomb_seg5_dl_0500A688[] = {
    gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, king_bobomb_seg5_texture_hand),
    gsDPLoadSync(),
    gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
    gsSPVertex(king_bobomb_seg5_vertex_0500A648, 4, 0),
    gsSP2Triangles( 0,  1,  2, 0x0,  0,  2,  3, 0x0),
    gsSPEndDisplayList(),
};

// 0x0500A6C0 - 0x0500A730
const Gfx king_bobomb_seg5_dl_0500A6C0[] = {
    gsDPPipeSync(),
    gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_MODULATERGBA),
    gsSPClearGeometryMode(G_LIGHTING),
    gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
    gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
    gsDPTileSync(),
    gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
    gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
    gsSPDisplayList(king_bobomb_seg5_dl_0500A688),
    gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
    gsDPPipeSync(),
    gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
    gsSPSetGeometryMode(G_LIGHTING),
    gsSPEndDisplayList(),
};

// 0x0500A730
static const Vtx king_bobomb_seg5_vertex_0500A730[] = {
    {{{    23,     23,      0}, 0, { 31<<5,      0}, {0xff, 0xff, 0xff, 0xff}}},
    {{{   -22,     23,      0}, 0, {     0,      0}, {0xff, 0xff, 0xff, 0xff}}},
    {{{   -22,    -22,      0}, 0, {     0,  31<<5}, {0xff, 0xff, 0xff, 0xff}}},
    {{{    23,    -22,      0}, 0, { 31<<5,  31<<5}, {0xff, 0xff, 0xff, 0xff}}},
};

// 0x0500A770 - 0x0500A7A8
const Gfx king_bobomb_seg5_dl_0500A770[] = {
    gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, king_bobomb_seg5_texture_arm),
    gsDPLoadSync(),
    gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
    gsSPVertex(king_bobomb_seg5_vertex_0500A730, 4, 0),
    gsSP2Triangles( 0,  1,  2, 0x0,  0,  2,  3, 0x0),
    gsSPEndDisplayList(),
};

// 0x0500A7A8 - 0x0500A818
const Gfx king_bobomb_seg5_dl_0500A7A8[] = {
    gsDPPipeSync(),
    gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_MODULATERGBA),
    gsSPClearGeometryMode(G_LIGHTING),
    gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
    gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
    gsDPTileSync(),
    gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
    gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
    gsSPDisplayList(king_bobomb_seg5_dl_0500A770),
    gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
    gsDPPipeSync(),
    gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
    gsSPSetGeometryMode(G_LIGHTING),
    gsSPEndDisplayList(),
};

// 0x0500A818
static const Vtx king_bobomb_seg5_vertex_0500A818[] = {
    {{{    26,     26,      0}, 0, { 31<<5,      0}, {0xff, 0xff, 0xff, 0xff}}},
    {{{   -25,     26,      0}, 0, {     0,      0}, {0xff, 0xff, 0xff, 0xff}}},
    {{{   -25,    -25,      0}, 0, {     0,  31<<5}, {0xff, 0xff, 0xff, 0xff}}},
    {{{    26,    -25,      0}, 0, { 31<<5,  31<<5}, {0xff, 0xff, 0xff, 0xff}}},
};

// 0x0500A858 - 0x0500A890
const Gfx king_bobomb_seg5_dl_0500A858[] = {
    gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, king_bobomb_seg5_texture_arm),
    gsDPLoadSync(),
    gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
    gsSPVertex(king_bobomb_seg5_vertex_0500A818, 4, 0),
    gsSP2Triangles( 0,  1,  2, 0x0,  0,  2,  3, 0x0),
    gsSPEndDisplayList(),
};

// 0x0500A890 - 0x0500A900
const Gfx king_bobomb_seg5_dl_0500A890[] = {
    gsDPPipeSync(),
    gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_MODULATERGBA),
    gsSPClearGeometryMode(G_LIGHTING),
    gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
    gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
    gsDPTileSync(),
    gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
    gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
    gsSPDisplayList(king_bobomb_seg5_dl_0500A858),
    gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
    gsDPPipeSync(),
    gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
    gsSPSetGeometryMode(G_LIGHTING),
    gsSPEndDisplayList(),
};

// 0x0500A900
static const Vtx king_bobomb_seg5_vertex_0500A900[] = {
    {{{    49,     49,      0}, 0, { 31<<5,      0}, {0xff, 0xff, 0xff, 0xff}}},
    {{{   -48,     49,      0}, 0, {     0,      0}, {0xff, 0xff, 0xff, 0xff}}},
    {{{   -48,    -48,      0}, 0, {     0,  31<<5}, {0xff, 0xff, 0xff, 0xff}}},
    {{{    49,    -48,      0}, 0, { 31<<5,  31<<5}, {0xff, 0xff, 0xff, 0xff}}},
};

// 0x0500A940 - 0x0500A978
const Gfx king_bobomb_seg5_dl_0500A940[] = {
    gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, king_bobomb_seg5_texture_hand),
    gsDPLoadSync(),
    gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
    gsSPVertex(king_bobomb_seg5_vertex_0500A900, 4, 0),
    gsSP2Triangles( 0,  1,  2, 0x0,  0,  2,  3, 0x0),
    gsSPEndDisplayList(),
};

// 0x0500A978 - 0x0500A9E8
const Gfx king_bobomb_seg5_dl_0500A978[] = {
    gsDPPipeSync(),
    gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_MODULATERGBA),
    gsSPClearGeometryMode(G_LIGHTING),
    gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
    gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
    gsDPTileSync(),
    gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
    gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
    gsSPDisplayList(king_bobomb_seg5_dl_0500A940),
    gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
    gsDPPipeSync(),
    gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
    gsSPSetGeometryMode(G_LIGHTING),
    gsSPEndDisplayList(),
};

// 0x0500A9E8

// 0x0500AA00
static const Vtx king_bobomb_seg5_vertex_0500AA00[] = {
    {{{   -40,   -165,   -122}, 0, {     0,      0}, {0xcc, 0xd8, 0x94, 0xff}}},
    {{{    80,     37,   -144}, 0, {     0,      0}, {0x68, 0x1b, 0xbe, 0xff}}},
    {{{    80,   -165,   -144}, 0, {     0,      0}, {0x2d, 0xd3, 0x93, 0xff}}},
    {{{   -14,     37,   -122}, 0, {     0,      0}, {0xb3, 0x29, 0xa5, 0xff}}},
    {{{    80,    138,    -42}, 0, {     0,      0}, {0x37, 0x69, 0xd5, 0xff}}},
    {{{    80,    138,    159}, 0, {     0,      0}, {0x36, 0x69, 0x2c, 0xff}}},
    {{{    80,     37,    261}, 0, {     0,      0}, {0x54, 0x24, 0x57, 0xff}}},
    {{{    80,   -266,    -42}, 0, {     0,      0}, {0x38, 0x98, 0xd4, 0xff}}},
    {{{    80,   -266,    159}, 0, {     0,      0}, {0x5b, 0xaf, 0x21, 0xff}}},
    {{{    80,   -165,    261}, 0, {     0,      0}, {0x2d, 0xd5, 0x6e, 0xff}}},
    {{{     6,    138,    -31}, 0, {     0,      0}, {0xd6, 0x6e, 0xd3, 0xff}}},
    {{{   -40,   -266,    148}, 0, {     0,      0}, {0xd4, 0x94, 0x30, 0xff}}},
    {{{   -40,   -266,    -31}, 0, {     0,      0}, {0xb5, 0xa2, 0xdb, 0xff}}},
    {{{   -40,   -165,    239}, 0, {     0,      0}, {0xb2, 0xe7, 0x60, 0xff}}},
    {{{   -14,     37,    239}, 0, {     0,      0}, {0xcc, 0x31, 0x68, 0xff}}},
    {{{     6,    138,    148}, 0, {     0,      0}, {0xbc, 0x65, 0x22, 0xff}}},
};

// 0x0500AB00
static const Vtx king_bobomb_seg5_vertex_0500AB00[] = {
    {{{     6,    138,    148}, 0, {     0,      0}, {0xbc, 0x65, 0x22, 0xff}}},
    {{{     6,    138,    -31}, 0, {     0,      0}, {0xd6, 0x6e, 0xd3, 0xff}}},
    {{{   -75,     37,    -31}, 0, {     0,      0}, {0x8e, 0x31, 0xe9, 0xff}}},
    {{{   -75,     37,    148}, 0, {     0,      0}, {0x90, 0x29, 0x2a, 0xff}}},
    {{{   -14,     37,    239}, 0, {     0,      0}, {0xcc, 0x31, 0x68, 0xff}}},
    {{{  -101,   -165,    -31}, 0, {     0,      0}, {0x8b, 0xef, 0xd4, 0xff}}},
    {{{  -101,   -165,    148}, 0, {     0,      0}, {0x87, 0xe7, 0x18, 0xff}}},
    {{{   -14,     37,   -122}, 0, {     0,      0}, {0xb3, 0x29, 0xa5, 0xff}}},
    {{{   -40,   -165,    239}, 0, {     0,      0}, {0xb2, 0xe7, 0x60, 0xff}}},
    {{{   -40,   -266,    148}, 0, {     0,      0}, {0xd4, 0x94, 0x30, 0xff}}},
    {{{   -40,   -165,   -122}, 0, {     0,      0}, {0xcc, 0xd8, 0x94, 0xff}}},
    {{{   -40,   -266,    -31}, 0, {     0,      0}, {0xb5, 0xa2, 0xdb, 0xff}}},
};

// 0x0500ABC0 - 0x0500AD08
const Gfx king_bobomb_seg5_dl_0500ABC0[] = {
    gsSPLightColor(LIGHT_1, 0xdead23ff),
    gsSPLightColor(LIGHT_2, 0x6f5611ff),
    gsSPVertex(king_bobomb_seg5_vertex_0500AA00, 16, 0),
    gsSP2Triangles( 0,  1,  2, 0x0,  0,  3,  1, 0x0),
    gsSP2Triangles( 1,  4,  5, 0x0,  1,  5,  6, 0x0),
    gsSP2Triangles( 1,  7,  2, 0x0,  1,  8,  7, 0x0),
    gsSP2Triangles( 1,  9,  8, 0x0,  1,  6,  9, 0x0),
    gsSP2Triangles( 1, 10,  4, 0x0,  1,  3, 10, 0x0),
    gsSP2Triangles(11, 12,  7, 0x0, 11,  7,  8, 0x0),
    gsSP2Triangles( 7, 12,  0, 0x0,  7,  0,  2, 0x0),
    gsSP2Triangles( 9, 11,  8, 0x0, 10,  5,  4, 0x0),
    gsSP2Triangles( 9, 13, 11, 0x0, 14, 13,  9, 0x0),
    gsSP2Triangles(14,  9,  6, 0x0, 14,  6,  5, 0x0),
    gsSP2Triangles(14,  5, 15, 0x0, 10, 15,  5, 0x0),
    gsSPVertex(king_bobomb_seg5_vertex_0500AB00, 12, 0),
    gsSP2Triangles( 0,  1,  2, 0x0,  0,  2,  3, 0x0),
    gsSP2Triangles( 3,  4,  0, 0x0,  2,  5,  6, 0x0),
    gsSP2Triangles( 2,  6,  3, 0x0,  2,  1,  7, 0x0),
    gsSP2Triangles( 7,  5,  2, 0x0,  8,  4,  3, 0x0),
    gsSP2Triangles( 8,  3,  6, 0x0,  6,  9,  8, 0x0),
    gsSP2Triangles( 7, 10,  5, 0x0,  5, 10, 11, 0x0),
    gsSP2Triangles(11,  6,  5, 0x0, 11,  9,  6, 0x0),
    gsSPEndDisplayList(),
};

// 0x0500AD08 - 0x0500AD38
const Gfx king_bobomb_seg5_dl_0500AD08[] = {
    gsDPPipeSync(),
    gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
    gsDPPipeSync(),
    gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
    gsSPDisplayList(king_bobomb_seg5_dl_0500ABC0),
    gsSPEndDisplayList(),
};

// 0x0500AD38

// 0x0500AD50
static const Vtx king_bobomb_seg5_vertex_0500AD50[] = {
    {{{     6,    138,   -147}, 0, {     0,      0}, {0xd6, 0x6e, 0xd3, 0xff}}},
    {{{    80,     37,   -260}, 0, {     0,      0}, {0x68, 0x1b, 0xbe, 0xff}}},
    {{{   -14,     37,   -238}, 0, {     0,      0}, {0xb3, 0x29, 0xa5, 0xff}}},
    {{{    80,    138,   -158}, 0, {     0,      0}, {0x37, 0x69, 0xd5, 0xff}}},
    {{{    80,   -165,   -260}, 0, {     0,      0}, {0x2d, 0xd3, 0x93, 0xff}}},
    {{{   -40,   -165,   -238}, 0, {     0,      0}, {0xcc, 0xd8, 0x94, 0xff}}},
    {{{    80,    138,     43}, 0, {     0,      0}, {0x36, 0x69, 0x2c, 0xff}}},
    {{{    80,     37,    145}, 0, {     0,      0}, {0x54, 0x24, 0x57, 0xff}}},
    {{{    80,   -266,   -158}, 0, {     0,      0}, {0x38, 0x98, 0xd4, 0xff}}},
    {{{    80,   -266,     43}, 0, {     0,      0}, {0x5b, 0xaf, 0x21, 0xff}}},
    {{{    80,   -165,    145}, 0, {     0,      0}, {0x2d, 0xd5, 0x6e, 0xff}}},
    {{{   -40,   -266,   -147}, 0, {     0,      0}, {0xb5, 0xa2, 0xdb, 0xff}}},
    {{{   -40,   -266,     32}, 0, {     0,      0}, {0xd4, 0x94, 0x30, 0xff}}},
    {{{   -14,     37,    123}, 0, {     0,      0}, {0xcc, 0x31, 0x68, 0xff}}},
    {{{   -40,   -165,    123}, 0, {     0,      0}, {0xb2, 0xe7, 0x60, 0xff}}},
    {{{     6,    138,     32}, 0, {     0,      0}, {0xbc, 0x65, 0x22, 0xff}}},
};

// 0x0500AE50
static const Vtx king_bobomb_seg5_vertex_0500AE50[] = {
    {{{   -75,     37,   -147}, 0, {     0,      0}, {0x8e, 0x31, 0xe9, 0xff}}},
    {{{  -101,   -165,   -147}, 0, {     0,      0}, {0x8b, 0xef, 0xd4, 0xff}}},
    {{{  -101,   -165,     32}, 0, {     0,      0}, {0x87, 0xe7, 0x18, 0xff}}},
    {{{   -75,     37,     32}, 0, {     0,      0}, {0x90, 0x29, 0x2a, 0xff}}},
    {{{   -14,     37,   -238}, 0, {     0,      0}, {0xb3, 0x29, 0xa5, 0xff}}},
    {{{     6,    138,     32}, 0, {     0,      0}, {0xbc, 0x65, 0x22, 0xff}}},
    {{{     6,    138,   -147}, 0, {     0,      0}, {0xd6, 0x6e, 0xd3, 0xff}}},
    {{{   -14,     37,    123}, 0, {     0,      0}, {0xcc, 0x31, 0x68, 0xff}}},
    {{{    80,    138,     43}, 0, {     0,      0}, {0x36, 0x69, 0x2c, 0xff}}},
    {{{   -40,   -165,    123}, 0, {     0,      0}, {0xb2, 0xe7, 0x60, 0xff}}},
    {{{   -40,   -266,     32}, 0, {     0,      0}, {0xd4, 0x94, 0x30, 0xff}}},
    {{{   -40,   -165,   -238}, 0, {     0,      0}, {0xcc, 0xd8, 0x94, 0xff}}},
    {{{   -40,   -266,   -147}, 0, {     0,      0}, {0xb5, 0xa2, 0xdb, 0xff}}},
};

// 0x0500AF20 - 0x0500B068
const Gfx king_bobomb_seg5_dl_0500AF20[] = {
    gsSPLightColor(LIGHT_1, 0xde9e20ff),
    gsSPLightColor(LIGHT_2, 0x6f4f10ff),
    gsSPVertex(king_bobomb_seg5_vertex_0500AD50, 16, 0),
    gsSP2Triangles( 0,  1,  2, 0x0,  0,  3,  1, 0x0),
    gsSP2Triangles( 1,  4,  5, 0x0,  1,  5,  2, 0x0),
    gsSP2Triangles( 1,  3,  6, 0x0,  1,  6,  7, 0x0),
    gsSP2Triangles( 1,  8,  4, 0x0,  1,  9,  8, 0x0),
    gsSP2Triangles( 1, 10,  9, 0x0,  1,  7, 10, 0x0),
    gsSP2Triangles( 8, 11,  5, 0x0,  8,  9, 12, 0x0),
    gsSP2Triangles( 8, 12, 11, 0x0,  8,  5,  4, 0x0),
    gsSP2Triangles(10, 12,  9, 0x0,  6,  3,  0, 0x0),
    gsSP2Triangles(10, 13, 14, 0x0, 10,  7, 13, 0x0),
    gsSP2Triangles(10, 14, 12, 0x0,  6, 13,  7, 0x0),
    gsSP1Triangle( 6,  0, 15, 0x0),
    gsSPVertex(king_bobomb_seg5_vertex_0500AE50, 13, 0),
    gsSP2Triangles( 0,  1,  2, 0x0,  0,  2,  3, 0x0),
    gsSP2Triangles( 1,  0,  4, 0x0,  0,  3,  5, 0x0),
    gsSP2Triangles( 0,  5,  6, 0x0,  6,  4,  0, 0x0),
    gsSP2Triangles( 7,  5,  3, 0x0,  8,  5,  7, 0x0),
    gsSP2Triangles( 3,  9,  7, 0x0,  3,  2,  9, 0x0),
    gsSP2Triangles(10,  9,  2, 0x0,  1,  4, 11, 0x0),
    gsSP2Triangles( 2, 12, 10, 0x0,  2,  1, 12, 0x0),
    gsSP1Triangle(11, 12,  1, 0x0),
    gsSPEndDisplayList(),
};

// 0x0500B068 - 0x0500B098
const Gfx king_bobomb_seg5_dl_0500B068[] = {
    gsDPPipeSync(),
    gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
    gsDPPipeSync(),
    gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
    gsSPDisplayList(king_bobomb_seg5_dl_0500AF20),
    gsSPEndDisplayList(),
};

// 0x0500B098
static const Vtx king_bobomb_seg5_vertex_body_left_side[] = {
    {{{     0,    128,      0}, 0, {   990,      0}, {0xff, 0xff, 0xff, 0xff}}},
    {{{  -127,   -127,      0}, 0, {     0,   2012}, {0xff, 0xff, 0xff, 0xff}}},
    {{{     0,   -127,      0}, 0, {   990,   2012}, {0xff, 0xff, 0xff, 0xff}}},
    {{{  -127,    128,      0}, 0, {     0,      0}, {0xff, 0xff, 0xff, 0xff}}},
};

// 0x0500B0D8
static const Vtx king_bobomb_seg5_vertex_body_right_side[] = {
    {{{   128,    128,      0}, 0, {   990,      0}, {0xff, 0xff, 0xff, 0xff}}},
    {{{     0,   -127,      0}, 0, {     0,   2012}, {0xff, 0xff, 0xff, 0xff}}},
    {{{   128,   -127,      0}, 0, {   990,   2012}, {0xff, 0xff, 0xff, 0xff}}},
    {{{     0,    128,      0}, 0, {     0,      0}, {0xff, 0xff, 0xff, 0xff}}},
};

// 0x0500B118 - 0x0500B150
const Gfx king_bobomb_seg5_sub_dl_body_left_side[] = {
    gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, king_bobomb_seg5_texture_left_side),
    gsDPLoadSync(),
    gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
    gsSPVertex(king_bobomb_seg5_vertex_body_left_side, 4, 0),
    gsSP2Triangles( 0,  1,  2, 0x0,  0,  3,  1, 0x0),
    gsSPEndDisplayList(),
};

// 0x0500B150 - 0x0500B188
const Gfx king_bobomb_seg5_sub_dl_body_right_side[] = {
    gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, king_bobomb_seg5_texture_right_side),
    gsDPLoadSync(),
    gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
    gsSPVertex(king_bobomb_seg5_vertex_body_right_side, 4, 0),
    gsSP2Triangles( 0,  1,  2, 0x0,  0,  3,  1, 0x0),
    gsSPEndDisplayList(),
};

// 0x0500B188 - 0x0500B200
const Gfx king_bobomb_seg5_dl_body[] = {
    gsDPPipeSync(),
    gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_MODULATERGBA),
    gsSPClearGeometryMode(G_LIGHTING),
    gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
    gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
    gsDPTileSync(),
    gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 6, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
    gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC),
    gsSPDisplayList(king_bobomb_seg5_sub_dl_body_left_side),
    gsSPDisplayList(king_bobomb_seg5_sub_dl_body_right_side),
    gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
    gsDPPipeSync(),
    gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
    gsSPSetGeometryMode(G_LIGHTING),
    gsSPEndDisplayList(),
};

// 0x0500B200

// 0x0500B218
static const Vtx king_bobomb_seg5_vertex_eyes[] = {
    {{{   124,    159,    493}, 0, {     0,      0}, {0x00, 0x18, 0x7c, 0xff}}},
    {{{  -103,    159,    493}, 0, {     0,    990}, {0x00, 0x18, 0x7c, 0xff}}},
    {{{  -103,      0,    524}, 0, {   478,    990}, {0x00, 0x08, 0x7e, 0xff}}},
    {{{   124,      0,    524}, 0, {   478,      0}, {0x00, 0xf8, 0x7e, 0xff}}},
    {{{  -103,   -158,    493}, 0, {   990,    990}, {0x00, 0xe8, 0x7c, 0xff}}},
    {{{   124,   -158,    493}, 0, {   990,      0}, {0x00, 0xe8, 0x7c, 0xff}}},
};

const Gfx king_bobomb_seg5_dl_eyes_start_dl[] = {
    gsDPPipeSync(),
    gsDPSetCombineMode(G_CC_DECALRGBA, G_CC_DECALRGBA),
    gsSPClearGeometryMode(G_LIGHTING),
    gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
    gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
    gsDPTileSync(),
    gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
    gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
    gsSPEndDisplayList(),
};

const Gfx king_bobomb_seg5_dl_eyes_end_dl[] = {
    gsSPLightColor(LIGHT_1, 0xffffffff),
    gsSPLightColor(LIGHT_2, 0x3f3f3fff),
    gsSPVertex(king_bobomb_seg5_vertex_eyes, 6, 0),
    gsSP2Triangles( 0,  1,  2, 0x0,  3,  2,  4, 0x0),
    gsSP2Triangles( 2,  3,  0, 0x0,  4,  5,  3, 0x0),
    gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
    gsDPPipeSync(),
    gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
    gsSPSetGeometryMode(G_LIGHTING),
    gsSPEndDisplayList(),
};

const Gfx king_bobomb_seg5_dl_eyes[] = {
    gsSPDisplayList(king_bobomb_seg5_dl_eyes_start_dl),
    gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, king_bobomb_seg5_texture_eyes),
    gsDPLoadSync(),
    gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
    gsSPDisplayList(king_bobomb_seg5_dl_eyes_end_dl),
    gsSPEndDisplayList(),
};

const Gfx king_bobomb_seg5_dl_eyes_blink[] = {
    gsSPDisplayList(king_bobomb_seg5_dl_eyes_start_dl),
    gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, king_bobomb_seg5_texture_eyes_blink),
    gsDPLoadSync(),
    gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
    gsSPDisplayList(king_bobomb_seg5_dl_eyes_end_dl),
    gsSPEndDisplayList(),
};

// 0x0500B330

// 0x0500B348
static const Vtx king_bobomb_seg5_vertex_0500B348[] = {
    {{{  -189,     -1,    571}, 0, {     0,      0}, {0xdc, 0x19, 0x76, 0xff}}},
    {{{  -379,    180,    438}, 0, {     0,      0}, {0xde, 0x2e, 0x70, 0xff}}},
    {{{  -273,     -1,    548}, 0, {     0,      0}, {0xda, 0xed, 0x77, 0xff}}},
    {{{  -379,   -183,    438}, 0, {     0,      0}, {0xd7, 0xd5, 0x6f, 0xff}}},
    {{{  -281,   -365,    404}, 0, {     0,      0}, {0xd8, 0xd5, 0x70, 0xff}}},
    {{{    24,   -436,    485}, 0, {     0,      0}, {0xdd, 0xd7, 0x72, 0xff}}},
    {{{    24,    432,    485}, 0, {     0,      0}, {0xd9, 0x2a, 0x71, 0xff}}},
    {{{  -281,    361,    404}, 0, {     0,      0}, {0xd9, 0x2a, 0x71, 0xff}}},
};

// 0x0500B3C8 - 0x0500B418
const Gfx king_bobomb_seg5_dl_0500B3C8[] = {
    gsSPLightColor(LIGHT_1, 0xffffffff),
    gsSPLightColor(LIGHT_2, 0x7f7f7fff),
    gsSPVertex(king_bobomb_seg5_vertex_0500B348, 8, 0),
    gsSP2Triangles( 0,  1,  2, 0x0,  2,  3,  4, 0x0),
    gsSP2Triangles( 2,  4,  5, 0x0,  2,  5,  0, 0x0),
    gsSP2Triangles( 0,  6,  7, 0x0,  0,  7,  1, 0x0),
    gsSPEndDisplayList(),
};

// 0x0500B418 - 0x0500B458
const Gfx king_bobomb_seg5_dl_0500B418[] = {
    gsDPPipeSync(),
    gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
    gsSPClearGeometryMode(G_CULL_BACK),
    gsDPPipeSync(),
    gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
    gsSPDisplayList(king_bobomb_seg5_dl_0500B3C8),
    gsSPSetGeometryMode(G_CULL_BACK),
    gsSPEndDisplayList(),
};

// 0x0500B458

// 0x0500B470
static const Vtx king_bobomb_seg5_vertex_0500B470[] = {
    {{{   729,    304,    176}, 0, {   394,   -458}, {0xef, 0x6c, 0x3e, 0xff}}},
    {{{   576,    296,      0}, 0, {     0,    234}, {0xfc, 0x7e, 0x00, 0xff}}},
    {{{   416,    290,      0}, 0, {   -31,    962}, {0xe9, 0x7c, 0x00, 0xff}}},
    {{{   416,    145,    252}, 0, {   820,    962}, {0xe9, 0x3e, 0x6c, 0xff}}},
    {{{   576,    148,    257}, 0, {   820,    234}, {0xfc, 0x3f, 0x6d, 0xff}}},
    {{{   729,      0,    352}, 0, {  1246,   -458}, {0xef, 0x00, 0x7d, 0xff}}},
    {{{   416,   -144,    252}, 0, {  1671,    962}, {0xe9, 0xc2, 0x6c, 0xff}}},
    {{{   729,    304,   -175}, 0, {  4652,   -458}, {0xee, 0x6c, 0xc2, 0xff}}},
    {{{   415,    145,   -250}, 0, {  4226,    964}, {0xe9, 0x3e, 0x94, 0xff}}},
    {{{   416,    290,      0}, 0, {  5079,    962}, {0xe9, 0x7c, 0x00, 0xff}}},
    {{{   576,    296,      0}, 0, {  5078,    234}, {0xfc, 0x7e, 0x00, 0xff}}},
    {{{   576,    148,   -256}, 0, {  4226,    234}, {0xfb, 0x3f, 0x93, 0xff}}},
    {{{   729,      0,   -351}, 0, {  3800,   -458}, {0xee, 0x00, 0x83, 0xff}}},
    {{{   415,   -144,   -250}, 0, {  3374,    964}, {0xe9, 0xc2, 0x94, 0xff}}},
    {{{   576,   -147,   -256}, 0, {  3374,    234}, {0xfb, 0xc1, 0x93, 0xff}}},
    {{{   729,   -304,   -175}, 0, {  2948,   -458}, {0xee, 0x94, 0xc2, 0xff}}},
};

// 0x0500B570
static const Vtx king_bobomb_seg5_vertex_0500B570[] = {
    {{{   729,   -304,   -175}, 0, {  2948,   -458}, {0xee, 0x94, 0xc2, 0xff}}},
    {{{   415,   -289,      0}, 0, {  2522,    964}, {0xe9, 0x84, 0x00, 0xff}}},
    {{{   415,   -144,   -250}, 0, {  3374,    964}, {0xe9, 0xc2, 0x94, 0xff}}},
    {{{   576,   -295,      0}, 0, {  2523,    234}, {0xfc, 0x82, 0x00, 0xff}}},
    {{{   729,   -304,    176}, 0, {  2097,   -458}, {0xef, 0x94, 0x3e, 0xff}}},
    {{{   416,   -144,    252}, 0, {  1671,    962}, {0xe9, 0xc2, 0x6c, 0xff}}},
    {{{   576,   -147,    257}, 0, {  1671,    234}, {0xfc, 0xc1, 0x6d, 0xff}}},
    {{{   729,      0,    352}, 0, {  1246,   -458}, {0xef, 0x00, 0x7d, 0xff}}},
};

// 0x0500B5F0 - 0x0500B6C0
const Gfx king_bobomb_seg5_dl_0500B5F0[] = {
    gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, king_bobomb_seg5_texture_crown_rim),
    gsDPLoadSync(),
    gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 16 * 32 - 1, CALC_DXT(16, G_IM_SIZ_16b_BYTES)),
    gsSPLightColor(LIGHT_1, 0xffffffff),
    gsSPLightColor(LIGHT_2, 0x7f7f7fff),
    gsSPVertex(king_bobomb_seg5_vertex_0500B470, 16, 0),
    gsSP2Triangles( 0,  1,  2, 0x0,  3,  4,  0, 0x0),
    gsSP2Triangles( 0,  2,  3, 0x0,  5,  4,  3, 0x0),
    gsSP2Triangles( 5,  3,  6, 0x0,  7,  8,  9, 0x0),
    gsSP2Triangles( 9, 10,  7, 0x0,  7, 11,  8, 0x0),
    gsSP2Triangles(12, 13,  8, 0x0,  8, 11, 12, 0x0),
    gsSP2Triangles(12, 14, 13, 0x0, 13, 14, 15, 0x0),
    gsSPVertex(king_bobomb_seg5_vertex_0500B570, 8, 0),
    gsSP2Triangles( 0,  1,  2, 0x0,  0,  3,  1, 0x0),
    gsSP2Triangles( 4,  5,  1, 0x0,  1,  3,  4, 0x0),
    gsSP2Triangles( 4,  6,  5, 0x0,  5,  6,  7, 0x0),
    gsSPEndDisplayList(),
};

// 0x0500B6C0 - 0x0500B730
const Gfx king_bobomb_seg5_dl_0500B6C0[] = {
    gsDPPipeSync(),
    gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
    gsSPClearGeometryMode(G_CULL_BACK),
    gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
    gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
    gsDPTileSync(),
    gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 4, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 4, G_TX_NOLOD),
    gsDPSetTileSize(0, 0, 0, (16 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
    gsSPDisplayList(king_bobomb_seg5_dl_0500B5F0),
    gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
    gsDPPipeSync(),
    gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
    gsSPSetGeometryMode(G_CULL_BACK),
    gsSPEndDisplayList(),
};
