const GeoLayout blargg_geo[] = {
	GEO_NODE_START(),
	GEO_OPEN_NODE(),
		GEO_SCALE(LAYER_FORCE, 16384),
		GEO_OPEN_NODE(),
			GEO_ANIMATED_PART(LAYER_OPAQUE, 0, 213, 0, NULL),
			GEO_OPEN_NODE(),
				GEO_ANIMATED_PART(LAYER_OPAQUE, 0, 0, 0, blargg_000_offset_001_mesh),
				GEO_OPEN_NODE(),
					GEO_ANIMATED_PART(LAYER_OPAQUE, 306, 0, 0, blargg_000_offset_002_mesh),
					GEO_OPEN_NODE(),
						GEO_ANIMATED_PART(LAYER_OPAQUE, 6, 3, 0, NULL),
						GEO_OPEN_NODE(),
							GEO_ANIMATED_PART(LAYER_OPAQUE, 0, 0, 0, blargg_000_offset_004_mesh),
						GEO_CLOSE_NODE(),
					GEO_CLOSE_NODE(),
				GEO_CLOSE_NODE(),
			GEO_CLOSE_NODE(),
		GEO_CLOSE_NODE(),
		GEO_DISPLAY_LIST(LAYER_OPAQUE, blargg_material_revert_render_settings),
	GEO_CLOSE_NODE(),
	GEO_END(),
};
