build/us_n64/actors/group6.o: actors/group6.c include/n64/PR/ultratypes.h \
 include/n64/PR/gbi.h include/config.h include/config/config_audio.h \
 include/config/config_benchmark.h include/config/config_camera.h \
 include/config/config_game.h include/config/config_collision.h \
 include/config/config_cutscenes.h include/config/config_debug.h \
 include/config/config_goddard.h include/config/config_graphics.h \
 include/config/config_menu.h include/config/config_movement.h \
 include/config/config_objects.h include/config/config_rom.h \
 include/config/config_safeguards.h include/n64/PR/gbi-poslight.h \
 include/macros.h include/platform_info.h include/surface_terrains.h \
 include/types.h include/n64/ultra64.h include/n64/PR/rcp.h \
 include/n64/PR/R4300.h include/n64/PR/os.h include/n64/PR/os_thread.h \
 include/n64/PR/os_message.h include/n64/PR/os_exception.h \
 include/n64/PR/os_tlb.h include/n64/PR/os_pi.h \
 include/n64/PR/os_thread.h include/n64/PR/os_message.h \
 include/n64/PR/os_vi.h include/n64/PR/os_ai.h include/n64/PR/os_si.h \
 include/n64/PR/os_time.h include/n64/PR/os_cont.h \
 include/n64/PR/os_pfs.h include/n64/PR/os_gbpak.h \
 include/n64/PR/os_pfs.h include/n64/PR/os_voice.h \
 include/n64/PR/os_cache.h include/n64/PR/os_debug.h \
 include/n64/PR/os_error.h include/n64/PR/os_gio.h \
 include/n64/PR/os_reg.h include/n64/PR/os_system.h \
 include/n64/PR/os_eeprom.h include/n64/PR/os_flash.h \
 include/n64/PR/os_host.h include/n64/PR/os_convert.h \
 include/n64/PR/os_rdp.h include/n64/PR/os_rsp.h \
 include/n64/PR/os_motor.h include/n64/PR/os_libc.h \
 include/n64/PR/os_version.h include/n64/PR/region.h \
 include/n64/PR/rmon.h include/n64/PR/sptask.h include/n64/PR/mbi.h \
 include/n64/PR/abi.h include/n64/PR/libaudio.h include/n64/PR/abi.h \
 include/n64/PR/gu.h include/n64/PR/ramrom.h include/n64/PR/sp.h \
 include/n64/PR/ucode.h include/n64/PR/ultraerror.h \
 include/n64/PR/ultralog.h include/macros.h include/make_const_nonconst.h \
 actors/monty_mole_hole/model.inc.c \
 build/us_n64/actors/monty_mole_hole/monty_mole_hole.ia16.inc.c \
 actors/monty_mole/model.inc.c \
 build/us_n64/actors/monty_mole/monty_mole_cheek.rgba16.inc.c \
 build/us_n64/actors/monty_mole/monty_mole_eye.rgba16.inc.c \
 build/us_n64/actors/monty_mole/monty_mole_nose.rgba16.inc.c \
 build/us_n64/actors/monty_mole/monty_mole_tooth.rgba16.inc.c \
 build/us_n64/actors/monty_mole/monty_mole_claw.rgba16.inc.c \
 actors/monty_mole/anims/data.inc.c \
 actors/monty_mole/anims/anim_05004FEC.inc.c \
 actors/monty_mole/anims/anim_0500527C.inc.c \
 actors/monty_mole/anims/anim_050054B0.inc.c \
 actors/monty_mole/anims/anim_050062B0.inc.c \
 actors/monty_mole/anims/anim_050065C0.inc.c \
 actors/monty_mole/anims/anim_050065D8.inc.c \
 actors/monty_mole/anims/anim_05006880.inc.c \
 actors/monty_mole/anims/anim_05006B10.inc.c \
 actors/monty_mole/anims/anim_05006DB8.inc.c \
 actors/monty_mole/anims/anim_05007230.inc.c \
 actors/monty_mole/anims/table.inc.c actors/smoke/model.inc.c \
 build/us_n64/actors/smoke/smoke.ia16.inc.c actors/ukiki/model.inc.c \
 build/us_n64/actors/ukiki/ukiki_face.rgba16.inc.c \
 build/us_n64/actors/ukiki/ukiki_face_blink.rgba16.inc.c \
 build/us_n64/actors/ukiki/ukiki_butt.rgba16.inc.c \
 build/us_n64/actors/ukiki/ukiki_fur.rgba16.inc.c \
 actors/ukiki/anims/data.inc.c actors/ukiki/anims/anim_0500D658.inc.c \
 actors/ukiki/anims/anim_0500DC80.inc.c \
 actors/ukiki/anims/anim_0500DDEC.inc.c \
 actors/ukiki/anims/anim_0500EACC.inc.c \
 actors/ukiki/anims/anim_0500EEA8.inc.c \
 actors/ukiki/anims/anim_0500F530.inc.c \
 actors/ukiki/anims/anim_0500FC84.inc.c \
 actors/ukiki/anims/anim_0501006C.inc.c \
 actors/ukiki/anims/anim_050103F4.inc.c \
 actors/ukiki/anims/anim_05012ABC.inc.c \
 actors/ukiki/anims/anim_05014BE4.inc.c \
 actors/ukiki/anims/anim_050153C4.inc.c \
 actors/ukiki/anims/anim_0501576C.inc.c actors/ukiki/anims/table.inc.c \
 actors/fwoosh/model.inc.c \
 build/us_n64/actors/fwoosh/fwoosh_face.ia16.inc.c
