// 0x0E000658
const GeoLayout wdw_geo_000658[] = {
   GEO_NODE_SCREEN_AREA(10, SCREEN_CENTER_X, SCREEN_CENTER_Y, SCREEN_CENTER_X, SCREEN_CENTER_Y),
   GEO_OPEN_NODE(),
      GEO_ZBUFFER(0),
      GEO_OPEN_NODE(),
         GEO_NODE_ORTHO(100),
         GEO_OPEN_NODE(),
            GEO_BACKGROUND(BACKGROUND_UNDERWATER_CITY, geo_skybox_main),
         GEO_CLOSE_NODE(),
      GEO_CLOSE_NODE(),
      GEO_ZBUFFER(1),
      GEO_OPEN_NODE(),
         GEO_CAMERA_FRUSTUM_WITH_FUNC(45, 100, 12800, geo_camera_fov),
         GEO_OPEN_NODE(),
            GEO_CAMERA(CAMERA_MODE_RADIAL, 0, 2000, 6000, -4352, 0, -4352, geo_camera_main),
            GEO_OPEN_NODE(),
               GEO_DISPLAY_LIST(LAYER_OPAQUE,            wdw_seg7_dl_07009AB0),
               GEO_DISPLAY_LIST(LAYER_ALPHA,             wdw_seg7_dl_0700A138),
               GEO_DISPLAY_LIST(LAYER_TRANSPARENT,       wdw_seg7_dl_07012798),
               GEO_DISPLAY_LIST(LAYER_TRANSPARENT_DECAL, wdw_seg7_dl_07012908),
               GEO_ASM(0,                      geo_wdw_set_initial_water_level),
               GEO_ASM(0,                      geo_movtex_pause_control),
               GEO_ASM(WDW_MOVTEX_AREA1_WATER, geo_movtex_draw_water_regions),
               GEO_RENDER_OBJ(),
               GEO_ASM(ENVFX_MODE_NONE,        geo_envfx_main),
            GEO_CLOSE_NODE(),
         GEO_CLOSE_NODE(),
      GEO_CLOSE_NODE(),
      GEO_ZBUFFER(0),
      GEO_OPEN_NODE(),
         GEO_ASM(0, geo_cannon_circle_base),
      GEO_CLOSE_NODE(),
   GEO_CLOSE_NODE(),
   GEO_END(),
};
