#include <PR/ultratypes.h>
#include <PR/gbi.h>

#include "macros.h"
#include "surface_terrains.h"
#include "types.h"
#include "make_const_nonconst.h"

#include "bowser_flame/model.inc.c"
UNUSED static const u64 binid_0 = 0;

#include "impact_ring/model.inc.c"
UNUSED static const u64 binid_1 = 1;

#include "yellow_sphere/model.inc.c"
UNUSED static const u64 binid_2 = 2;

#include "bowser/model.inc.c"
#include "bowser/anims/data.inc.c"
#include "bowser/anims/table.inc.c"
#include "bowser/flames_data.inc.c"
UNUSED static const u64 binid_3 = 3;

#include "bomb/model.inc.c"
UNUSED static const u64 binid_4 = 4;

#include "impact_smoke/model.inc.c"
UNUSED static const u64 binid_5 = 5;
