build/us_n64/src/game/obj_behaviors.o: src/game/obj_behaviors.c \
 include/n64/PR/ultratypes.h include/sm64.h include/types.h \
 include/n64/ultra64.h include/n64/PR/rcp.h include/n64/PR/R4300.h \
 include/n64/PR/os.h include/n64/PR/os_thread.h \
 include/n64/PR/os_message.h include/n64/PR/os_exception.h \
 include/n64/PR/os_tlb.h include/n64/PR/os_pi.h \
 include/n64/PR/os_thread.h include/n64/PR/os_message.h \
 include/n64/PR/os_vi.h include/n64/PR/os_ai.h include/n64/PR/os_si.h \
 include/n64/PR/os_time.h include/n64/PR/os_cont.h \
 include/n64/PR/os_pfs.h include/n64/PR/os_gbpak.h \
 include/n64/PR/os_pfs.h include/n64/PR/os_voice.h \
 include/n64/PR/os_cache.h include/n64/PR/os_debug.h \
 include/n64/PR/os_error.h include/n64/PR/os_gio.h \
 include/n64/PR/os_reg.h include/n64/PR/os_system.h \
 include/n64/PR/os_eeprom.h include/n64/PR/os_flash.h \
 include/n64/PR/os_host.h include/n64/PR/os_convert.h \
 include/n64/PR/os_rdp.h include/n64/PR/os_rsp.h \
 include/n64/PR/os_motor.h include/n64/PR/os_libc.h \
 include/n64/PR/os_version.h include/n64/PR/region.h \
 include/n64/PR/rmon.h include/n64/PR/sptask.h include/n64/PR/mbi.h \
 include/n64/PR/gbi.h include/config.h include/config/config_audio.h \
 include/config/config_benchmark.h include/config/config_camera.h \
 include/config/config_game.h include/config/config_collision.h \
 include/config/config_cutscenes.h include/config/config_debug.h \
 include/config/config_goddard.h include/config/config_graphics.h \
 include/config/config_menu.h include/config/config_movement.h \
 include/config/config_objects.h include/config/config_rom.h \
 include/config/config_safeguards.h include/n64/PR/gbi-poslight.h \
 include/n64/PR/abi.h include/n64/PR/libaudio.h include/n64/PR/abi.h \
 include/n64/PR/gu.h include/n64/PR/ramrom.h include/n64/PR/sp.h \
 include/n64/PR/ucode.h include/n64/PR/ultraerror.h \
 include/n64/PR/ultralog.h include/macros.h include/platform_info.h \
 include/object_fields.h include/object_constants.h include/sounds.h \
 include/model_ids.h include/mario_animation_ids.h \
 include/mario_geo_switch_case_ids.h include/surface_terrains.h \
 include/segments.h include/segment_names.h include/segment_symbols.h \
 levels/level_defines.h src/game/area.h include/types.h src/game/camera.h \
 src/engine/geo_layout.h src/game/memory.h include/macros.h \
 src/engine/graph_node.h include/geo_commands.h \
 include/command_macros_base.h src/game/shadow.h \
 src/game/object_helpers.h src/game/behavior_actions.h \
 src/game/segment2.h src/game/mario_misc.h \
 src/game/mario_actions_cutscene.h src/game/puppycam2.h \
 include/level_table.h src/audio/external.h src/game/behavior_actions.h \
 include/behavior_data.h include/course_table.h levels/course_defines.h \
 include/dialog_ids.h src/engine/behavior_script.h src/engine/math_util.h \
 src/engine/surface_collision.h include/config/config_world.h \
 src/game/envfx_bubbles.h src/game/game_init.h src/game/memory.h \
 src/game/ingame_menu.h src/game/interaction.h \
 include/level_misc_macros.h src/game/level_update.h levels/bob/header.h \
 levels/bob/header.inc.h levels/ttm/header.h src/game/moving_texture.h \
 levels/ttm/header.inc.h src/game/mario.h \
 src/game/mario_actions_cutscene.h src/game/mario_misc.h \
 src/game/obj_behaviors.h src/game/object_helpers.h \
 src/game/object_list_processor.h src/game/rendering_graph_node.h \
 src/game/save_file.h src/game/spawn_object.h src/game/spawn_sound.h \
 src/game/rumble_init.h src/game/puppylights.h \
 src/game/behaviors/moving_coin.inc.c src/game/behaviors/seaweed.inc.c \
 src/game/behaviors/bobomb.inc.c src/game/behaviors/cannon_door.inc.c \
 src/game/behaviors/whirlpool.inc.c src/game/behaviors/amp.inc.c \
 src/game/behaviors/butterfly.inc.c src/game/behaviors/hoot.inc.c \
 src/game/behaviors/beta_holdable_object.inc.c \
 src/game/behaviors/bubble.inc.c src/game/behaviors/water_wave.inc.c \
 src/game/behaviors/explosion.inc.c src/game/behaviors/respawner.inc.c \
 src/game/behaviors/bully.inc.c src/game/behaviors/water_ring.inc.c \
 src/game/behaviors/bowser_bomb.inc.c \
 src/game/behaviors/celebration_star.inc.c \
 src/game/behaviors/drawbridge.inc.c src/game/behaviors/bomp.inc.c \
 src/game/behaviors/sliding_platform.inc.c \
 src/game/behaviors/moneybag.inc.c src/game/behaviors/bowling_ball.inc.c \
 src/game/behaviors/cruiser.inc.c src/game/behaviors/spindel.inc.c \
 src/game/behaviors/pyramid_wall.inc.c \
 src/game/behaviors/pyramid_elevator.inc.c \
 src/game/behaviors/pyramid_top.inc.c \
 src/game/behaviors/sound_waterfall.inc.c \
 src/game/behaviors/sound_volcano.inc.c \
 src/game/behaviors/castle_flag.inc.c \
 src/game/behaviors/sound_birds.inc.c \
 src/game/behaviors/sound_ambient.inc.c \
 src/game/behaviors/sound_sand.inc.c \
 src/game/behaviors/castle_cannon_grate.inc.c \
 src/game/behaviors/snowman.inc.c src/game/behaviors/boulder.inc.c \
 src/game/behaviors/cap.inc.c src/game/behaviors/koopa_shell.inc.c \
 src/game/behaviors/spawn_star.inc.c src/game/behaviors/red_coin.inc.c \
 src/game/behaviors/hidden_star.inc.c \
 src/game/behaviors/rolling_log.inc.c \
 src/game/behaviors/mushroom_1up.inc.c \
 src/game/behaviors/controllable_platform.inc.c \
 src/game/behaviors/breakable_box_small.inc.c \
 src/game/behaviors/snow_mound.inc.c \
 src/game/behaviors/floating_platform.inc.c \
 src/game/behaviors/arrow_lift.inc.c \
 src/game/behaviors/orange_number.inc.c \
 src/game/behaviors/manta_ray.inc.c \
 src/game/behaviors/falling_pillar.inc.c \
 src/game/behaviors/floating_box.inc.c \
 src/game/behaviors/decorative_pendulum.inc.c \
 src/game/behaviors/treasure_chest.inc.c src/game/behaviors/mips.inc.c \
 src/game/behaviors/yoshi.inc.c src/game/behaviors/NoteBlock.inc.c \
 src/game/behaviors/BetaTrampoline.inc.c \
 src/game/behaviors/SandBlock.inc.c \
 src/game/behaviors/ShrinkPlatform.inc.c src/game/behaviors/Spring.inc.c \
 src/game/behaviors/Blargg.inc.c src/game/behaviors/Emitter.inc.c \
 src/game/behaviors/Jukebox.inc.c src/game/behaviors/FlipBlock.inc.c \
 src/game/behaviors/PSwitch.inc.c src/game/behaviors/SwitchBlock.inc.c \
 src/game/behaviors/GreenSwitchboard.inc.c \
 src/game/behaviors/MovingRotating.inc.c \
 src/game/behaviors/FlipSwitch.inc.c src/game/behaviors/FlipSwap.inc.c \
 src/game/behaviors/Checkpoint.inc.c
