build/us_n64/src/game/mario_actions_airborne.o: \
 src/game/mario_actions_airborne.c include/n64/PR/ultratypes.h \
 include/sm64.h include/types.h include/n64/ultra64.h \
 include/n64/PR/rcp.h include/n64/PR/R4300.h include/n64/PR/os.h \
 include/n64/PR/os_thread.h include/n64/PR/os_message.h \
 include/n64/PR/os_exception.h include/n64/PR/os_tlb.h \
 include/n64/PR/os_pi.h include/n64/PR/os_thread.h \
 include/n64/PR/os_message.h include/n64/PR/os_vi.h \
 include/n64/PR/os_ai.h include/n64/PR/os_si.h include/n64/PR/os_time.h \
 include/n64/PR/os_cont.h include/n64/PR/os_pfs.h \
 include/n64/PR/os_gbpak.h include/n64/PR/os_pfs.h \
 include/n64/PR/os_voice.h include/n64/PR/os_cache.h \
 include/n64/PR/os_debug.h include/n64/PR/os_error.h \
 include/n64/PR/os_gio.h include/n64/PR/os_reg.h \
 include/n64/PR/os_system.h include/n64/PR/os_eeprom.h \
 include/n64/PR/os_flash.h include/n64/PR/os_host.h \
 include/n64/PR/os_convert.h include/n64/PR/os_rdp.h \
 include/n64/PR/os_rsp.h include/n64/PR/os_motor.h \
 include/n64/PR/os_libc.h include/n64/PR/os_version.h \
 include/n64/PR/region.h include/n64/PR/rmon.h include/n64/PR/sptask.h \
 include/n64/PR/mbi.h include/n64/PR/gbi.h include/config.h \
 include/config/config_audio.h include/config/config_benchmark.h \
 include/config/config_camera.h include/config/config_game.h \
 include/config/config_collision.h include/config/config_cutscenes.h \
 include/config/config_debug.h include/config/config_goddard.h \
 include/config/config_graphics.h include/config/config_menu.h \
 include/config/config_movement.h include/config/config_objects.h \
 include/config/config_rom.h include/config/config_safeguards.h \
 include/n64/PR/gbi-poslight.h include/n64/PR/abi.h \
 include/n64/PR/libaudio.h include/n64/PR/abi.h include/n64/PR/gu.h \
 include/n64/PR/ramrom.h include/n64/PR/sp.h include/n64/PR/ucode.h \
 include/n64/PR/ultraerror.h include/n64/PR/ultralog.h include/macros.h \
 include/platform_info.h include/object_fields.h \
 include/object_constants.h include/sounds.h include/model_ids.h \
 include/mario_animation_ids.h include/mario_geo_switch_case_ids.h \
 include/surface_terrains.h include/segments.h include/segment_names.h \
 include/segment_symbols.h levels/level_defines.h \
 src/game/mario_actions_airborne.h include/types.h src/game/area.h \
 src/game/camera.h src/engine/geo_layout.h src/game/memory.h \
 include/macros.h src/engine/graph_node.h include/geo_commands.h \
 include/command_macros_base.h src/game/shadow.h \
 src/game/object_helpers.h src/game/behavior_actions.h \
 src/game/segment2.h src/game/mario_misc.h \
 src/game/mario_actions_cutscene.h src/game/puppycam2.h \
 include/level_table.h src/audio/external.h src/engine/math_util.h \
 src/game/game_init.h src/game/memory.h src/game/interaction.h \
 src/game/level_update.h src/game/mario.h src/game/mario_step.h \
 src/game/save_file.h include/course_table.h levels/course_defines.h \
 src/game/rumble_init.h
