#ifndef GROUP2_H
#define GROUP2_H

#include "types.h"

// blargg
extern const GeoLayout blargg_geo[];
extern const Gfx blargg_seg5_dl_050058D0[];
extern const Gfx blargg_seg5_dl_05005A60[];
extern const Gfx blargg_seg5_dl_05005D00[];
extern const struct Animation *const blargg_seg5_anims_0500616C[];

// bully
extern const GeoLayout bully_geo[];
extern const GeoLayout bully_boss_geo[];
extern const Gfx bully_seg5_dl_050002E0[];
extern const Gfx bully_seg5_dl_05000398[];
extern const Gfx bully_seg5_dl_05003708[];
extern const Gfx bully_seg5_dl_050037A0[];
extern const Gfx bully_seg5_dl_05003878[];
extern const Gfx bully_seg5_dl_05003CD0[];
extern const Gfx bully_seg5_dl_05003D08[];
extern const Gfx bully_seg5_dl_05003D40[];
extern const Gfx bully_seg5_dl_05003E38[];
extern const Gfx bully_seg5_dl_05003E70[];
extern const Gfx bully_seg5_dl_05003EA8[];
extern const Gfx bully_seg5_dl_05003F80[];
extern const Gfx bully_seg5_dl_05003FC8[];
extern const struct Animation *const bully_seg5_anims_0500470C[];

#endif
