build/us_n64/src/game/gamecube_controller.o: \
 src/game/gamecube_controller.c include/n64/PR/os_internal.h \
 include/n64/PR/os.h include/n64/PR/os_thread.h \
 include/n64/PR/ultratypes.h include/n64/PR/os_message.h \
 include/n64/PR/os_exception.h include/n64/PR/os_tlb.h \
 include/n64/PR/os_pi.h include/n64/PR/os_thread.h \
 include/n64/PR/os_message.h include/n64/PR/os_vi.h \
 include/n64/PR/os_ai.h include/n64/PR/os_si.h include/n64/PR/os_time.h \
 include/n64/PR/os_cont.h include/n64/PR/os_pfs.h \
 include/n64/PR/os_gbpak.h include/n64/PR/os_pfs.h \
 include/n64/PR/os_voice.h include/n64/PR/os_cache.h \
 include/n64/PR/os_debug.h include/n64/PR/os_error.h \
 include/n64/PR/os_gio.h include/n64/PR/os_reg.h \
 include/n64/PR/os_system.h include/n64/PR/os_eeprom.h \
 include/n64/PR/os_flash.h include/n64/PR/os_host.h \
 include/n64/PR/os_convert.h include/n64/PR/os_rdp.h \
 include/n64/PR/os_rsp.h include/n64/PR/os_motor.h \
 include/n64/PR/os_libc.h include/n64/PR/os_version.h \
 include/n64/PR/os_internal_reg.h include/n64/PR/os_internal_exception.h \
 include/n64/PR/os_internal_tlb.h include/n64/PR/os_internal_si.h \
 include/n64/PR/os_internal_rsp.h include/n64/PR/os_internal_error.h \
 include/n64/PR/os_internal_gio.h include/n64/PR/os_internal_thread.h \
 include/n64/PR/os_internal_debug.h include/n64/PR/os_internal_host.h
