build/us_n64/src/game/texscroll.o: src/game/texscroll.c include/types.h \
 include/n64/ultra64.h include/n64/PR/ultratypes.h include/n64/PR/rcp.h \
 include/n64/PR/R4300.h include/n64/PR/os.h include/n64/PR/os_thread.h \
 include/n64/PR/os_message.h include/n64/PR/os_exception.h \
 include/n64/PR/os_tlb.h include/n64/PR/os_pi.h \
 include/n64/PR/os_thread.h include/n64/PR/os_message.h \
 include/n64/PR/os_vi.h include/n64/PR/os_ai.h include/n64/PR/os_si.h \
 include/n64/PR/os_time.h include/n64/PR/os_cont.h \
 include/n64/PR/os_pfs.h include/n64/PR/os_gbpak.h \
 include/n64/PR/os_pfs.h include/n64/PR/os_voice.h \
 include/n64/PR/os_cache.h include/n64/PR/os_debug.h \
 include/n64/PR/os_error.h include/n64/PR/os_gio.h \
 include/n64/PR/os_reg.h include/n64/PR/os_system.h \
 include/n64/PR/os_eeprom.h include/n64/PR/os_flash.h \
 include/n64/PR/os_host.h include/n64/PR/os_convert.h \
 include/n64/PR/os_rdp.h include/n64/PR/os_rsp.h \
 include/n64/PR/os_motor.h include/n64/PR/os_libc.h \
 include/n64/PR/os_version.h include/n64/PR/region.h \
 include/n64/PR/rmon.h include/n64/PR/sptask.h include/n64/PR/mbi.h \
 include/n64/PR/gbi.h include/config.h include/config/config_audio.h \
 include/config/config_benchmark.h include/config/config_camera.h \
 include/config/config_game.h include/config/config_collision.h \
 include/config/config_cutscenes.h include/config/config_debug.h \
 include/config/config_goddard.h include/config/config_graphics.h \
 include/config/config_menu.h include/config/config_movement.h \
 include/config/config_objects.h include/config/config_rom.h \
 include/config/config_safeguards.h include/n64/PR/gbi-poslight.h \
 include/n64/PR/abi.h include/n64/PR/libaudio.h include/n64/PR/abi.h \
 include/n64/PR/gu.h include/n64/PR/ramrom.h include/n64/PR/sp.h \
 include/n64/PR/ucode.h include/n64/PR/ultraerror.h \
 include/n64/PR/ultralog.h include/macros.h include/platform_info.h \
 include/segment_symbols.h levels/level_defines.h src/game/memory.h \
 src/engine/math_util.h src/engine/behavior_script.h \
 src/game/tile_scroll.h src/game/texscroll.h \
 src/game/texscroll/bob_texscroll.inc.h levels/bob/texscroll.inc.h \
 src/game/texscroll/castle_grounds_texscroll.inc.h \
 levels/castle_grounds/texscroll.inc.h \
 src/game/texscroll/wf_texscroll.inc.h levels/wf/texscroll.inc.h \
 src/game/texscroll/jrb_texscroll.inc.h levels/jrb/texscroll.inc.h \
 src/game/texscroll/ccm_texscroll.inc.h levels/ccm/texscroll.inc.h \
 src/game/texscroll/bbh_texscroll.inc.h levels/bbh/texscroll.inc.h \
 src/game/texscroll/vcutm_texscroll.inc.h levels/vcutm/texscroll.inc.h \
 src/game/texscroll/cotmc_texscroll.inc.h levels/cotmc/texscroll.inc.h \
 src/game/texscroll/wmotr_texscroll.inc.h levels/wmotr/texscroll.inc.h \
 src/game/texscroll/totwc_texscroll.inc.h levels/totwc/texscroll.inc.h \
 src/game/texscroll/castle_courtyard_texscroll.inc.h \
 levels/castle_courtyard/texscroll.inc.h \
 src/game/texscroll/castle_inside_texscroll.inc.h \
 levels/castle_inside/texscroll.inc.h \
 src/game/texscroll/hmc_texscroll.inc.h levels/hmc/texscroll.inc.h \
 src/game/texscroll/lll_texscroll.inc.h levels/lll/texscroll.inc.h \
 src/game/texscroll/bitdw_texscroll.inc.h levels/bitdw/texscroll.inc.h \
 src/game/texscroll/bowser_1_texscroll.inc.h \
 levels/bowser_1/texscroll.inc.h src/game/texscroll/ssl_texscroll.inc.h \
 levels/ssl/texscroll.inc.h src/game/texscroll/ddd_texscroll.inc.h \
 levels/ddd/texscroll.inc.h src/game/texscroll/bitfs_texscroll.inc.h \
 levels/bitfs/texscroll.inc.h src/game/texscroll/bowser_2_texscroll.inc.h \
 levels/bowser_2/texscroll.inc.h src/game/texscroll/sl_texscroll.inc.h \
 levels/sl/texscroll.inc.h src/game/texscroll/wdw_texscroll.inc.h \
 levels/wdw/texscroll.inc.h src/game/texscroll/ttm_texscroll.inc.h \
 levels/ttm/texscroll.inc.h src/game/texscroll/thi_texscroll.inc.h \
 levels/thi/texscroll.inc.h src/game/texscroll/bits_texscroll.inc.h \
 levels/bits/texscroll.inc.h src/game/texscroll/bowser_3_texscroll.inc.h \
 levels/bowser_3/texscroll.inc.h src/game/texscroll/ttc_texscroll.inc.h \
 levels/ttc/texscroll.inc.h src/game/texscroll/rr_texscroll.inc.h \
 levels/rr/texscroll.inc.h src/game/texscroll/pss_texscroll.inc.h \
 levels/pss/texscroll.inc.h src/game/texscroll/sa_texscroll.inc.h \
 levels/sa/texscroll.inc.h src/game/texscroll/bob_texscroll.inc.c \
 levels/bob/header.h levels/bob/header.inc.h levels/bob/texscroll.inc.c \
 src/game/texscroll/castle_grounds_texscroll.inc.c \
 levels/castle_grounds/header.h src/game/moving_texture.h \
 include/macros.h levels/castle_grounds/header.inc.h \
 levels/castle_grounds/texscroll.inc.c \
 src/game/texscroll/wf_texscroll.inc.c levels/wf/header.h \
 levels/wf/header.inc.h levels/wf/texscroll.inc.c \
 src/game/texscroll/jrb_texscroll.inc.c levels/jrb/header.h \
 levels/jrb/header.inc.h levels/jrb/texscroll.inc.c \
 src/game/texscroll/ccm_texscroll.inc.c levels/ccm/header.h \
 levels/ccm/header.inc.h levels/ccm/texscroll.inc.c \
 src/game/texscroll/bbh_texscroll.inc.c levels/bbh/header.h \
 levels/bbh/header.inc.h levels/bbh/texscroll.inc.c \
 src/game/texscroll/vcutm_texscroll.inc.c levels/vcutm/header.h \
 levels/vcutm/header.inc.h levels/vcutm/texscroll.inc.c \
 src/game/texscroll/cotmc_texscroll.inc.c levels/cotmc/header.h \
 levels/cotmc/header.inc.h levels/cotmc/texscroll.inc.c \
 src/game/texscroll/wmotr_texscroll.inc.c levels/wmotr/header.h \
 levels/wmotr/header.inc.h levels/wmotr/texscroll.inc.c \
 src/game/texscroll/totwc_texscroll.inc.c levels/totwc/header.h \
 levels/totwc/header.inc.h levels/totwc/texscroll.inc.c \
 src/game/texscroll/castle_courtyard_texscroll.inc.c \
 levels/castle_courtyard/header.h levels/castle_courtyard/header.inc.h \
 levels/castle_courtyard/texscroll.inc.c \
 src/game/texscroll/castle_inside_texscroll.inc.c \
 levels/castle_inside/header.h src/game/paintings.h \
 levels/castle_inside/header.inc.h levels/castle_inside/texscroll.inc.c \
 src/game/texscroll/hmc_texscroll.inc.c levels/hmc/header.h \
 levels/hmc/header.inc.h levels/hmc/texscroll.inc.c \
 src/game/texscroll/lll_texscroll.inc.c levels/lll/header.h \
 levels/lll/header.inc.h levels/lll/texscroll.inc.c \
 src/game/texscroll/bitdw_texscroll.inc.c levels/bitdw/header.h \
 levels/bitdw/header.inc.h levels/bitdw/texscroll.inc.c \
 src/game/texscroll/bowser_1_texscroll.inc.c levels/bowser_1/header.h \
 levels/bowser_1/header.inc.h levels/bowser_1/texscroll.inc.c \
 src/game/texscroll/ssl_texscroll.inc.c levels/ssl/header.h \
 levels/ssl/header.inc.h levels/ssl/texscroll.inc.c \
 src/game/texscroll/ddd_texscroll.inc.c levels/ddd/header.h \
 levels/ddd/header.inc.h levels/ddd/texscroll.inc.c \
 src/game/texscroll/bitfs_texscroll.inc.c levels/bitfs/header.h \
 levels/bitfs/header.inc.h levels/bitfs/texscroll.inc.c \
 src/game/texscroll/bowser_2_texscroll.inc.c levels/bowser_2/header.h \
 levels/bowser_2/header.inc.h levels/bowser_2/texscroll.inc.c \
 src/game/texscroll/sl_texscroll.inc.c levels/sl/header.h \
 levels/sl/header.inc.h levels/sl/texscroll.inc.c \
 src/game/texscroll/wdw_texscroll.inc.c levels/wdw/header.h \
 levels/wdw/header.inc.h levels/wdw/texscroll.inc.c \
 src/game/texscroll/ttm_texscroll.inc.c levels/ttm/header.h \
 levels/ttm/header.inc.h levels/ttm/texscroll.inc.c \
 src/game/texscroll/thi_texscroll.inc.c levels/thi/header.h \
 levels/thi/header.inc.h levels/thi/texscroll.inc.c \
 src/game/texscroll/bits_texscroll.inc.c levels/bits/header.h \
 levels/bits/header.inc.h levels/bits/texscroll.inc.c \
 src/game/texscroll/bowser_3_texscroll.inc.c levels/bowser_3/header.h \
 levels/bowser_3/header.inc.h levels/bowser_3/texscroll.inc.c \
 src/game/texscroll/ttc_texscroll.inc.c levels/ttc/header.h \
 levels/ttc/header.inc.h levels/ttc/texscroll.inc.c \
 src/game/texscroll/rr_texscroll.inc.c levels/rr/header.h \
 levels/rr/header.inc.h levels/rr/texscroll.inc.c \
 src/game/texscroll/pss_texscroll.inc.c levels/pss/header.h \
 levels/pss/header.inc.h levels/pss/texscroll.inc.c \
 src/game/texscroll/sa_texscroll.inc.c levels/sa/header.h \
 levels/sa/header.inc.h levels/sa/texscroll.inc.c
