#ifndef SCRIPTS_H
#define SCRIPTS_H

#include "types.h"
#include "game/puppycam2.h"

// scripts
extern const LevelScript level_main_scripts_entry[];
extern const LevelScript script_func_global_1[];
extern const LevelScript script_func_global_2[];
extern const LevelScript script_func_global_3[];
extern const LevelScript script_func_global_4[];
extern const LevelScript script_func_global_5[];
extern const LevelScript script_func_global_6[];
extern const LevelScript script_func_global_7[];
extern const LevelScript script_func_global_8[];
extern const LevelScript script_func_global_9[];
extern const LevelScript script_func_global_10[];
extern const LevelScript script_func_global_11[];
extern const LevelScript script_func_global_12[];
extern const LevelScript script_func_global_13[];
extern const LevelScript script_func_global_14[];
extern const LevelScript script_func_global_15[];
extern const LevelScript script_func_global_16[];
extern const LevelScript script_func_global_17[];
extern const LevelScript script_func_global_18[];

#endif
