build/us_n64/actors/group17.o: actors/group17.c \
 include/n64/PR/ultratypes.h include/n64/PR/gbi.h include/config.h \
 include/config/config_audio.h include/config/config_benchmark.h \
 include/config/config_camera.h include/config/config_game.h \
 include/config/config_collision.h include/config/config_cutscenes.h \
 include/config/config_debug.h include/config/config_goddard.h \
 include/config/config_graphics.h include/config/config_menu.h \
 include/config/config_movement.h include/config/config_objects.h \
 include/config/config_rom.h include/config/config_safeguards.h \
 include/n64/PR/gbi-poslight.h include/macros.h include/platform_info.h \
 include/surface_terrains.h include/types.h include/n64/ultra64.h \
 include/n64/PR/rcp.h include/n64/PR/R4300.h include/n64/PR/os.h \
 include/n64/PR/os_thread.h include/n64/PR/os_message.h \
 include/n64/PR/os_exception.h include/n64/PR/os_tlb.h \
 include/n64/PR/os_pi.h include/n64/PR/os_thread.h \
 include/n64/PR/os_message.h include/n64/PR/os_vi.h \
 include/n64/PR/os_ai.h include/n64/PR/os_si.h include/n64/PR/os_time.h \
 include/n64/PR/os_cont.h include/n64/PR/os_pfs.h \
 include/n64/PR/os_gbpak.h include/n64/PR/os_pfs.h \
 include/n64/PR/os_voice.h include/n64/PR/os_cache.h \
 include/n64/PR/os_debug.h include/n64/PR/os_error.h \
 include/n64/PR/os_gio.h include/n64/PR/os_reg.h \
 include/n64/PR/os_system.h include/n64/PR/os_eeprom.h \
 include/n64/PR/os_flash.h include/n64/PR/os_host.h \
 include/n64/PR/os_convert.h include/n64/PR/os_rdp.h \
 include/n64/PR/os_rsp.h include/n64/PR/os_motor.h \
 include/n64/PR/os_libc.h include/n64/PR/os_version.h \
 include/n64/PR/region.h include/n64/PR/rmon.h include/n64/PR/sptask.h \
 include/n64/PR/mbi.h include/n64/PR/abi.h include/n64/PR/libaudio.h \
 include/n64/PR/abi.h include/n64/PR/gu.h include/n64/PR/ramrom.h \
 include/n64/PR/sp.h include/n64/PR/ucode.h include/n64/PR/ultraerror.h \
 include/n64/PR/ultralog.h include/macros.h include/make_const_nonconst.h \
 actors/mr_i_eyeball/model.inc.c \
 build/us_n64/actors/mr_i_eyeball/mr_i_eyeball_left_side.rgba16.inc.c \
 build/us_n64/actors/mr_i_eyeball/mr_i_eyeball_right_side.rgba16.inc.c \
 actors/mr_i_iris/model.inc.c \
 build/us_n64/actors/mr_i_iris/mr_i_iris_open.rgba16.inc.c \
 build/us_n64/actors/mr_i_iris/mr_i_iris_mostly_open.rgba16.inc.c \
 build/us_n64/actors/mr_i_iris/mr_i_iris_mostly_closed.rgba16.inc.c \
 build/us_n64/actors/mr_i_iris/mr_i_iris_closed.rgba16.inc.c \
 actors/swoop/model.inc.c \
 build/us_n64/actors/swoop/swoop_body.rgba16.inc.c \
 build/us_n64/actors/swoop/swoop_eye.rgba16.inc.c \
 build/us_n64/actors/swoop/swoop_nose.rgba16.inc.c \
 build/us_n64/actors/swoop/swoop_wing.rgba16.inc.c \
 actors/swoop/anims/data.inc.c actors/swoop/anims/anim_06006E88.inc.c \
 actors/swoop/anims/anim_060070B8.inc.c actors/swoop/anims/table.inc.c \
 actors/snufit/model.inc.c \
 build/us_n64/actors/snufit/snufit_body.rgba16.inc.c \
 build/us_n64/actors/snufit/snufit_eye.rgba16.inc.c \
 build/us_n64/actors/snufit/snufit_mask_strap.rgba16.inc.c \
 build/us_n64/actors/snufit/snufit_mouth.rgba16.inc.c \
 actors/dorrie/model.inc.c \
 build/us_n64/actors/dorrie/dorrie_eye.rgba16.inc.c \
 build/us_n64/actors/dorrie/dorrie_skin.rgba16.inc.c \
 build/us_n64/actors/dorrie/dorrie_tongue.rgba16.inc.c \
 actors/dorrie/anims/data.inc.c actors/dorrie/anims/anim_0600E18C.inc.c \
 actors/dorrie/anims/anim_0600E9BC.inc.c \
 actors/dorrie/anims/anim_0600F620.inc.c actors/dorrie/anims/table.inc.c \
 actors/dorrie/collision.inc.c actors/scuttlebug/model.inc.c \
 build/us_n64/actors/scuttlebug/scuttlebug_eye.rgba16.inc.c \
 build/us_n64/actors/scuttlebug/scuttlebug_left_side.rgba16.inc.c \
 build/us_n64/actors/scuttlebug/scuttlebug_right_side.rgba16.inc.c \
 build/us_n64/actors/scuttlebug/scuttlebug_iris.rgba16.inc.c \
 build/us_n64/actors/scuttlebug/scuttlebug_leg.rgba16.inc.c \
 actors/scuttlebug/anims/data.inc.c \
 actors/scuttlebug/anims/anim_0601504C.inc.c \
 actors/scuttlebug/anims/table.inc.c
