// 0x07000000 - 0x07001000
ALIGNED8 static const Texture ttm_seg7_texture_07000000[] = {
#include "levels/ttm/0.ia16.inc.c"
};

// 0x07000800 - 0x07001800
ALIGNED8 static const Texture ttm_seg7_texture_07000800[] = {
#include "levels/ttm/1.rgba16.inc.c"
};

// 0x07001000 - 0x07002000
ALIGNED8 static const Texture ttm_seg7_texture_07001000[] = {
#include "levels/ttm/2.rgba16.inc.c"
};

// 0x07001800 - 0x07002800
ALIGNED8 static const Texture ttm_seg7_texture_07001800[] = {
#include "levels/ttm/3.rgba16.inc.c"
};

// 0x07002000 - 0x07003000
ALIGNED8 static const Texture ttm_seg7_texture_07002000[] = {
#include "levels/ttm/4.rgba16.inc.c"
};

// 0x07002800 - 0x07003800
ALIGNED8 static const Texture ttm_seg7_texture_07002800[] = {
#include "levels/ttm/5.rgba16.inc.c"
};

// 0x07003000 - 0x07004000
ALIGNED8 static const Texture ttm_seg7_texture_07003000[] = {
#include "levels/ttm/6.rgba16.inc.c"
};

// 0x07004000 - 0x07005000
ALIGNED8 static const Texture ttm_seg7_texture_07004000[] = {
#include "levels/ttm/7.rgba16.inc.c"
};
