#include <ultra64.h>
#include "sm64.h"
#include "geo_commands.h"

#include "make_const_nonconst.h"

#include "common1.h"
#include "common0.h"

#include "blue_coin_switch/geo.inc.c"
// Hmm, this is included earlier.
#include "test_platform/geo.inc.c"
#include "amp/geo.inc.c"
#include "cannon_lid/geo.inc.c"
#include "cannon_base/geo.inc.c"
#include "cannon_barrel/geo.inc.c"
#include "chuckya/geo.inc.c"
#include "purple_switch/geo.inc.c"
#include "checkerboard_platform/geo.inc.c"
#include "heart/geo.inc.c"
#include "flyguy/geo.inc.c"
#include "breakable_box/geo.inc.c"
#include "bowling_ball/geo.inc.c"
#include "exclamation_box/geo.inc.c"
#include "goomba/geo.inc.c"
#include "bobomb/geo.inc.c"
#include "metal_box/geo.inc.c"
#include "exclamation_box_outline/geo.inc.c"
#include "koopa_shell/geo.inc.c"

#include "actors/Checkpoint_Flag_MOP/model.inc.h"
#include "actors/Checkpoint_Flag_MOP/geo.inc.c"

#include "actors/Noteblock_MOP/model.inc.h"
#include "actors/Noteblock_MOP/geo.inc.c"

#include "actors/FlipBlock_MOP/model.inc.h"
#include "actors/FlipBlock_MOP/geo.inc.c"

#include "actors/Flipswap_Platform_MOP/model.inc.h"
#include "actors/Flipswap_Platform_MOP/geo.inc.c"

#include "actors/Flipswitch_Panel_MOP/model.inc.h"
#include "actors/Flipswitch_Panel_MOP/geo.inc.c"

#include "actors/Green_Switchboard_MOP/model.inc.h"
#include "actors/Green_Switchboard_MOP/geo.inc.c"

#include "actors/Moving_Rotating_Block_MOP/model.inc.h"
#include "actors/Moving_Rotating_Block_MOP/geo.inc.c"

#include "actors/SandBlock_MOP/model.inc.h"
#include "actors/SandBlock_MOP/geo.inc.c"

#include "actors/Shrink_Platform_MOP/model.inc.h"
#include "actors/Shrink_Platform_MOP/geo.inc.c"

#include "actors/Spring_MOP/model.inc.h"
#include "actors/Spring_MOP/geo.inc.c"

#include "actors/Switchblock_MOP/model.inc.h"
#include "actors/Switchblock_MOP/geo.inc.c"

#include "actors/Switchblock_Switch_MOP/model.inc.h"
#include "actors/Switchblock_Switch_MOP/geo.inc.c"

#include "actors/chain_chomp_gate/geo.inc.c"
#include "actors/grate_door/geo.inc.c"

#include "actors/star_door/geo.inc.c"

#include "actors/track_for_pyramid_platforms/geo.inc.c"
#include "actors/square_platform/geo.inc.c"
